Blender Environment Artist: Create 3D Worlds

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About Course

Want to make beautiful environments, suitable for animations, games or as a stunning portfolio piece?

Maybe you’re a beginner who wants to create unique environments for your games, animations or renders? Or you’re familiar with Blender but struggling with lighting, composition and making realistic environment objects? Perhaps you’re already an environment artist and you’re looking for more experience? This is the course for you!

Created using Blender 3.1 (and compatible with newer versions), the course starts out with the basics of the interface and goes on to build on your skills methodically. No previous experience with 3D modelling is required.

The course will show you how to create highly detailed, great looking environments for your portfolio. And how to turn your environment into an asset ready to be implemented into a video game engine like Unity or Unreal.

You’ll learn how to model a range of environment assets, building up to the comprehensive front cover image. We cover modelling, sculpting, texturing, lighting, rendering and many more core aspects needed for an environment artist.

The entire course is project-based, so you’ll apply your new skills immediately to real 3D models. All the project files are included, as well as additional references and resources – you’ll never get stuck. We provide challenges and solutions at each step to make sure that you are learning-by-doing and not just watching someone else make art.

The assets you’ll make are game ready and modular, so you can build lots of different scenes by reusing the different pieces.

No matter what your background, your skills, or your interest, this course will give you a new set of skills that will make you a much more capable 3D Environment Artist.

You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

You’ll be amazed what you can achieve in just a few hours! So join us and start creating some amazing environments now!

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What Will You Learn?

  • Learn Blender 3.1.
  • Model objects in Blender and for environments in general.
  • Use textures to make objects look realistic.
  • Learn different types of texturing for speed and detail.
  • Learn workflow tips that will boost your productivity
  • Discover different types of environment modelling for games or animations
  • Learn how to use PBR materials and how to create your own.
  • Find out how to use modular environment assets effectively.
  • Create stunning images for your 3D Art Portfolio.
  • Be part of an amazing and supportive community of people similar to you.

Course Content

Introduction & Setup (New Blender 3.1 Content)

  • A Message from the Professor
  • Section Intro – The Blender Interface
    01:16
  • Downloading Blender
    02:20
  • Community & Support
    01:32
  • The Interface
    04:34
  • Adding Objects
    13:01
  • Rendering
    07:34
  • Materials
    10:05
  • Background HDRI’s
    07:24
  • Course Material Download Link
    00:00

Modular Castle

Spooky Corridor – UV Mapping

Rocks & Trees

Modular Building

Adding Detail

Sculpted Details

Completing The Modules

The Landscape

Lighting & Rendering

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